I think the writers are aware of the VRAM limitations in mobile devices. They included desktop configurations, indicating this was a more general test to see how much VRAM the game apparently needs.
The problem though is NVIDIA has, at least in the past few generations, has offered less VRAM than AMD's offerings. I don't want to go into a discussion as to why, but developers not being able to tame their VRAM budgets to a particularly large segment of the market still needs to be called out on.
Also the only card NVIDIA is offering with >24GB of VRAM is the RTX 5090. I doubt developers are going to target cards with that much VRAM and anything that apparently needs it is going to be more of a sign of a lack of optimizations.