What a time, the launch of this game was.
In spite of its effect on society - rather, the mysterious nature of its permeation that created unexpected players while also disinteresting certain more demographically-aligned folks you may have hoped to experience the unique time in history with (perhaps for the reasons I'm about to get into...)
... I'll never not wish that it played more like Red/Green's action menus and less like a carnival basketball stand. Or that critical features such as stop submission or team swapping weren't missing during that formative first year... or that storage size would finally back down from its continual state of such overbearing monetization.
The game fulfills its community-enabling role, to a large extent, but not without incredible shortcomings. A faithful mobile manifestation of the franchise is something we have still yet to encounter, and it's a shame that we may have already burned the fanatic energy on the launch of the game as it was. We may never see this again, even if a proper successor comes along.