Uhm, maybe it doesn't need to have one cuz it kinda sucks? Maybe it killed itself? They all are. The only decent portables are the switch and the ones Sony made when they were making them. x86 just doesn't work. Until some company starts work on releasing arm ports of games, or a fast emulation compatibility layer like fex, or pc game companies themselves start releasing native arm binaries of their games - They shouldn't even bother making yet another handheld.
I just don't want to download 150gb sized games on a portable device. I don't be forced to upgrade to 2TB which is expensive on smaller form factor storage just to be able more a few games. I don't want to spend several hundreds on a device which in 2 years won't even have the battery capacity to give you an hour of gameplay. I also do not want a large device which weighs as much as a brick, gets hot or has annoying fans.
I'll most likely wait it out and get a switch 2 whenever that is released. Not because I like Nintendo games or modern gaming in general but because knowing it's a Nintendo console it'll get hacked almost instantly, just like all their other consoles. And when it does you'll have a cheap device, with decent build quality, battery life, fairly potent SoC with solid nvidia gpu driver support (required for some emus) and be capable booting into multiple OS's (windows on arm, linux, etc).
Considering there's already an rpcs3 port to apple silicon, it shouldn't be too difficult to have some linux arm or windows on arm native builds soon. But if the performance isn't good enough, no big deal for me as the original switch had quite a few game ports from ps3 era and yuzu should work fairly well.