I'm sorry, but when multiple devs have confirmed 4k 60, then this comes as a bit suspect, baring in mind the problem can be attributed to their difficulties with developing for the hardware and not the hardware itself, since no other devs have vocalised issues on this and the fact is that this sticks out like a sore thumb by contrast, especiallysince the PS5 developmentshould be easier based on the developers keynote. I personally don't think someone so clearly in the MS band camp is particularly going to portray PS5 in a fair light.
With all this said, the PS5 is capable of exceeding the XSX GPU frequency and, as anyone should know, GPUs never operate at 100%. The reason behind this is to scale back resource consumption for better efficiency and to prevent thermals becoming a bottleneck.
Finally, and this is the biggest issue I have, is that TFs are not definitive indicators of performance. For example, 1 ps4 TF is not the same as 1 PS5 TF. With that in mind, using these to compare performance is futile, since these both use custom hardware, (I.e. different methods to get the same result). We can only speculate as to what the performance may be, however, my guess is negligable and even using TFs here, we can see that there's a 1. Something difference and 15% isn't that drastic that you will see any significance gains.
Regardless, Sony have incentive to work closely to push the best performance possible on their system and there has been nothing to indicate otherwise, excluding this guy. I also want to mention that we actually saw the RE3 remake run better out the gate on ps4/ pro, with the xbox having some issues that needed patching in regards to frames.
Besides, we have had industry insiders contradicting xbox's claims regarding "scalability". The case against them is that these industry insiders have stated it is actually difficult to do that and we have actively seen this issue with the now delayed Halo infinite being pushed back to 2021, just because Xbox don't want a gen cut off period- baring in mind this is at the expense of performance and otherwise indicating they're expecting a expensive console, which also confirms the recent leak of a console in the ballpark of 500 USD. It's also emphasised more by the Xbox Series S leaks hinting at a market attempt to shift focus from the more powerful and more expensive console.
Regardless, it seems Xbox's obsession with power and trying to undermine Sony has resulted in games being neglected. It stands to reason that, based on the streaming event alone, PS5 has it in the bag with the 100 million install base coming over from ps4 with reason to get the next gen, contrary to xbox's claims about saleability and the inevitable cut off period they have to accept, which acts as nothing more than damage control to the fact the xbox will be negligably more powerful in the performance gap and be more expensive with less focus on games. Both will he great consoles, granted, but generations aren't won with hardware and that's clear based on the runaway ps4 success with a slew of successful titles to boot.
Lastly, people calling out toxicity and using that as a means to be toxic and promote the XSX is, by definition toxic, when these same people are being 'salty' and 'toxic'. It stands to reason that everybody should take this with a mountain of salt until anything official is said, but there's at least nothing to concur with this "insider". If it angers you at the prospect of eithers success, then you are toxic. I mean, the hypocrisy in this thread is astounding.