systemBuilder, that's a great question. The issue with high frame rate cinematic content isn't really a technical or hardware-related one, it's more of an aesthetic and subjective feature of film and TV viewing.
To put it simply, when watching a 48 FPS movie or TV show, everything looks a little too real.
Motion blur is a real cinematic effect that's naturally applied by using a relatively low frame rate (as opposed to, for example, the motion blur post-processing that's available in video games, something that I know most gamers prefer to disable). When directing live-action recorded content, a large part of the process involves directing the viewer's eye to a certain part of the screen, whether it's an action-heavy fight scene or the faces of actors in a dialogue scene. Motion interpolation, which converts 24 FPS content into 48 or 60 FPS, removes quite a bit of that motion blur, nullifying a lot of the work that went into framing and composing each individual scene and shot.
You might have heard of the "soap opera effect," which is what happens when you turn on a TV's motion interpolation setting, which actually uses algorithms to insert extra frames in between the originally recorded frames. This soap opera effect can, in essence, turn a dramatic scene of elves fighting orcs into a scene where we're watching actors playing elves as they play-fight actors dressed as orcs.
As I mentioned, you'll definitely run into performance-minded PC users who insist that higher frame rates are always better. But if we strip away the objective measurements and the idea that higher numbers = better content, the real-world results are very clear: 24 FPS live-action movies look better and are more immersive than 48 or 60 FPS live-action movies.
Again, this doesn't apply to animated films, which are inarguably better-looking in 60 FPS. If you want to test this out, check out a program called SVP, or Smooth Video Project, which adds motion interpolation to Windows, macOS, and Linux video players. Try using that on some cartoons (I love cartoons) and you might just be super impressed at how good it looks. Try it with any great live-action series, though, and it's likely to pull you out of the immersion and look pretty weird. As always, your mileage may vary, but there's a reason that filmmakers and TV producers have never made the switch to 48 FPS, and it's definitely not laziness.
Thanks for asking!