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NVIDIA CEO may have spoiled Unity Engine's ray-tracing support announcement

Started by Redaktion, February 15, 2019, 19:43:22

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Redaktion

NVIDIA's CEO, Jensen Huang, referenced both Unreal and Unity Engines in relation to ray-tracing during a company conference call about its fourth-quarter earnings conducted this week. That is odd, however, as only Unreal has ray-tracing support at present. Therefore, Huang may just have leaked Unity's imminent roll-out of similar capabilities.

https://www.notebookcheck.net/NVIDIA-CEO-may-have-spoiled-Unity-Engine-s-ray-tracing-support-announcement.408316.0.html

Jeff Tart

Anyone who uses Unity has known this fact since last year. it's not a secret Unity will have RTX support, they would be stupid not to.

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