Quote from: lmao on February 12, 2024, 09:44:36reality check
www.youtube.com/watch?v=C6It50rqPhU
thermals in the end
I like this guys channel! After watching some of his other Genshin Impact FPS Gaming Test videos, I noticed the following:
1) There seems to be something wrong with the drivers for SD8G3 here because it performs even worse than previous SD8G2 phones (40 fps vs mostly 60 with few drops to 55 every now and then). Not sure if it's due to buggy/immature drivers or what. Not excusing Qcomm for this behavior btw, but just that perhaps it is likely fixable/patchable via a future software update, much like how apple fixed the A17 Pro chips thermals.
2) He states that mobile games are mostly CPU bound and rely heavily on single threaded performance. I believe this to be true too because a) modern adreno gpus (e.g. 740/750) are faster than comparable iPhone SoC's in GPU perf. that were released during same era. (but we don't really see any additional benefit in mobile games) b) even the 2 year old iPhone 13 Pro Max is showing pretty consistent 60 fps at max Genshin Impact settings and we know how monstrous Apple's single threaded CPU perf. is compared to anything else.
Sidenote: Personally, I wish people would stop benchmarking microtransaction games. They tend to be the worst optimized and rather see Yuzu or AetherSX2 tested instead but I can see why youtubers don't as it could result in their channel being DMCA'ed. Also more modern 3D emu's don't really exist on iOS. I'd switch to iPhone in a heart beat if they did and possibly many others would do too.
Until then, I'll have to unfortunately keep settling for inferior h/w for the sake of app compatibility..