Quote from: Tkun on January 17, 2025, 16:43:306 years since NVIDIA first introduced ray-tracing hardware onto the market and people still don't understand how intensive path-tracing is on hardware. The fact that it's able to get close to 30fps is an insane technical feat. Kids are spoiled. Try getting close to that on any AMD GPU at 4K with path-tracing enabled and no upscaling or frame generation. You're getting single digit FPS numbers. It doesn't have to do with "lack of optimization" or hardware being trash, path tracing on a MODERN GAME is just absurdly intensive. If you don't realize this then you're too uninformed to take part in discussion about it.
Sorry I don't agree with this nonsense. Since when is it acceptable for companies to release products where their top tier is sub par. Also since when do consumers start defending this! In what backass world do those paying money defend getting ripped off. Your entire thought process is part of the problem! Giving excuses for why something should be accepted.
If Ray tracing is so complex and hard, then guess what. You don't release it until you've developed the hardware to a level that's acceptable. Period. No excuses when companies make billions taking people's money.