I agree I'd not call it a "performance improvement", as it's rather smoothing (in expense of potential artifacts and input lag). Nevertheless no matter how you call it, it's impressive, and in certain titles the perception can be really better when you get to 60 with this (which is still better than the 30fps "chopiness" and edge strobism)... It is a bridge between todays limited apus and something in couple of years which will be able to get native fhd@60 of today's games, I still take it..
While it is good to hear that AMD continues to try to squeeze more performance out of their iGPU's we are left with a basic question:
Are 'fake' frames along with the additional lag required to generate them an actual 'performance improvement' or just merely generating a synthetic/illusion/fake frame rate?
After all underneath the game itself is only putting out so many frames in response to the users input (abet with additional lag) and sure some 'choppyness' or 'stutter' might get smoothed over by fake frames, but still...
AFMF 2 is now official for the ROG Ally gaming handhelds, and Asus is promising a big FPS boost with this new AMD frame-gen technology. To be specific, the company says that the tech can offer over 2x uplift.