Quote from: Plants on July 28, 2024, 20:50:03Aren't Apple pretty much doing that with on-chip unified memory? It's how their ARM computers can even be used for LLMs (for much cheaper than buying a PC with a 4090). I was wondering why nothing like that exists in the "Windows" realm.
Quote from: NikoB on July 16, 2024, 23:19:56It's high time for them to introduce a HBM3 memory with 512-1024-bit data bus inside chiplet in SoC with VRAM ranging in size from 8 to 32GB. Then everything will change when the iGPU gets memory bandwidth of 500GB/s and higher.
Then it will make sense to have more shaders and other blocks. And now, what's the point, with the shameful and super slow DDR5/LPDDR5?
Quote from: Invot on July 18, 2024, 04:48:56I feel like playing mordern games on something roughly the size of an old fashioned CD ROM drive is awe inspiring for an old and grey nerd like me.To put it briefly, you cannot step into the same river twice.
Quote from: Hotz on July 17, 2024, 15:01:58So it's a bit strange, no??
Quote from: LittleMore on July 15, 2024, 20:34:53GPU with 1/3 more shaders surprisingly has 1/3 more performance.
Quote from: LittleMore on July 15, 2024, 20:34:53GPU with 1/3 more shaders surprisingly has 1/3 more performance.