Quote from: JM on January 21, 2024, 13:11:21I predicted a flop on launch announcement, due to its ridiculous high price, bulky form and lack of controller.
People will not work for hours on end in VR or AR with a heavy headset, it is just not practical. I tried with a Quest 2 who has a similar shape and weight and it doesn't work for more than an hour or so.
So what is this headset for if it is not for gaming?
How will you game on this device without controllers?
Finger tracking has been available for Quest 2 for a long time and while you can play like this it does not work with games where you want to hold/shoot as the lack of physical touch and haptic feedback kills the immersion.
it wasnt a flop... a $3500 piece of hardware didn't sell out on day one. lets keep some perspective here,