Quote from: Achim on October 25, 2020, 14:29:09
Back in the day some people argued that your eyes/brain cannot notice the difference from 30 FPS upwards in games. ::)
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I doubt they only pass on the difference when they charge consumers 400 EUR and more for 90 Hz devices and 600 and more for 120 Hz devices. I suspect they have a tacit agreement not to push for cheap 120 Hz OLED devices too soon in order to milk people as much as they can.
Well, your brain is capable of filling in the gaps. So, it was debatable (although 30 was considered the lower limit for a game to be playable, not the upper limit of our ability). And there are diminishing returns. The difference between 60 and 90 Hz is more pronounced than the difference between 90 and 144 Hz. Of course, this is individual. Some people might be lucky in the sense that they can't tell and can save money. Also, there is a big difference between a moving scene in a game and moving text while scrolling. I guess it comes down to text being fine and you actually needing the detail to read it.
It's not like they're spending extra 200 on a screen. You can always expect things like this to appear first on the most expensive devices. Because they have the budget and they're desperate to convince people to blow that much money on something they don't need (they're trying to create the desire, that's the name of the game). If they're cheap and they prove to work (influence buyer's choice), they'll trickle down fast.