Quote from: S.Yu on September 22, 2020, 16:31:55
I was rather expecting disabled graphics, which makes sense both for yield and positioning.
Sure, disabling parts of a chip and reusing scrap is a way. But it makes more sense for SE rather than mini (as far as positioning). At least in my mind, 12 mini is really a successor to the old standard iPhone, perhaps even smaller than 6/7/8 (I really hope) but larger than 5 (with a screen almost as big as a Plus). While the 12 appears to succeed the Xr and 11 which were a sort of compromise between the 6/7/8 and Plus (because there was only one size of a standard iPhone in those generations and while screen got bigger, body was sized in between). So, they should have the same chip just like in the past. If you want to differentiate, the line should be drawn between the standard and the Pro, not the 12 and the 12 mini. If the mini is supposed to be a new, lower-end product rather than a continuation of a tradition of small iPhones, then you're right - it would make sense for positioning with respect to the other iPhones 12. Except, there is the SE. I have trouble seeing Apple trying to introduce another cheaper line and above SE no less.
Although, the impact to a mini could be minimal as the display should have lower resolution so practical performance in graphics-intensive applications could be comparable. However, doing so might have negative impact on energy efficiency (which would be a problem with the very small galvanic cell). I.e. having more units means less work per unit which could be more efficient (lower frequencies). But it depends. If frequencies are low enough, it might be better to disable a unit to get rid of its leakage current.