An intrepid modder built a DirectX 12 port of Nintendo classic Super Mario 64 for the PC. Using ReShade and its ray-tracing plugin, they were even able to get ray-traced global illumination working.
https://www.notebookcheck.net/Super-Mario-64-gets-ported-to-PC-with-DirectX-12-and-ray-tracing-support-doesn-t-need-an-RTX-2080-Ti-but-it-still-looks-like-an-N64-game.463828.0.html