Quote from: nbjiiii on April 27, 2020, 19:16:09
Quote from: Valantar on April 27, 2020, 13:41:25
Third time I've seen this marketing spiel for this monitor now, and it still doesn't make any sense whatsoever. Consoles - including the upcoming ones - don't support 21:9 resolutions. Why would a 21:9 monitor then be "ideal" for console use?
It's unconfirmed if the new consoles, at least the ps5, will support ultrawide resolutions. I'm pretty sure they won't and this publicity is stupid either way with no more information presented by Sony or Microsoft
I'd like to see ultra wide on the ps5, but I'm not holding my breath for it
By that logic any feature that's never existed on consoles is "unconfirmed" for next gen consoles. Should we say it's unconfirmed if they will have teleportation or zero-latency quantum entanglement networking too? Nobody has said anything either way about those either after all. You are showing a clear lack of critical thinking here. Ockham's razor says the solution requiring the lowest number of new assumptions is most likely to be correct; consoles not supporting 21:9 requires no new assumptions, while them supporting it requires a series of assumptions (from there being a significant enough install base to bother, to developers wanting to deal with another aspect ratio, to possibly redesigning the console UI to fit, etc). In other words: until someone official indicates otherwise there is no reasonable grounds to think next gen consoles will support 21:9. Even on PC the number of games supporting those resolutions is disappointingly tiny. Consoles have typically targeted a single resolution, with the current generation doubling that to two (or three in the case of the XOX). Scaling resolutions is easy, different aspect ratios require significant developer effort. I might be wrong, but I feel safe in saying it's not going to happen.