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Posted by Kennasek
 - September 24, 2016, 10:15:39
Are you sure that Intel HD 5500 was tested on 100% of Render Scale?
I am testing the same way you did and instead of 35fps i do have 18fps :)

Game is changing Render Scale on every start and also High details does not mean, that everything will be turned on high settings, check Textures on low-end graphics cards, there on EPIC is still Low.
Posted by Juzz
 - September 06, 2016, 19:00:46
Did you use Gtx 950M with ddr3 kr ddr5 Ram?

Thanks,
Juzz
Posted by Chunkypops
 - June 12, 2016, 18:29:22
Thanks for the round up.

Overwatch is sure to be a marathon runner within the recent games that are launched, run a short sprint and then die.

Valuable information like that it runs on Intel HD4600 and GT 740m.
Good Job!
Posted by Phoenix_Flame
 - June 06, 2016, 05:43:24
Your test notebook is so outdated and is screwed the newer games result over. your last review in DOOM, all the mobile chips get severely hampered by the 4700mq. you should use a notebook with 6700k or 6820hk to have an accurate test
Posted by Star
 - June 04, 2016, 06:06:37
We did neither experience crashes and connection issues nor lags, graphics errors or other bugs during the benchmarks.
The stuff hereinabove is broken English.

Proper English Version: We experienced neither crashes nor connection issues, neither lags nor graphics errors, nor any other bugs during the benchmarks.

The entire article is poorly written. It looks like it'd been written by a teenager or something...
Posted by Redaktion
 - June 02, 2016, 21:04:54
Topsy-turvy house. Overwatch might look like a chaotic action spectacle on speed at first, but Blizzard's multiplayer shooter turns out to be very beginner-friendly in practice. Is this also the case for the system requirements? We tested it with our notebook benchmarks.

http://www.notebookcheck.net/Overwatch-Notebook-and-Desktop-Benchmarks.166833.0.html